自部署多端同步:服务端、实时协作、口令登录与油画加载动画
- 新增 Node 服务端(Hono + Hocuspocus + node:sqlite),数据保存在服务器 - 基于 Yjs 的多端实时同步,本机 IndexedDB 离线缓存,撤销只针对本机操作 - 空间(标签)有独立地址,增删改通过接口同步到所有设备 - 口令登录(签名 Cookie 会话、登录限流、同源校验) - 图片上传到服务器,过大照片上传前自动压缩 - 历史版本(自动/手动保存、一键恢复)、跨空间搜索、在线设备 - 随机油画加载动画(Painting Loaders,本地收录 p5 / p5.brush) - 选中样式与拖拽性能优化:拖动结束后才同步位置 - Docker / docker-compose 部署,README 与 CLAUDE.md 更新
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@@ -1,110 +1,62 @@
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import process from 'node:process'
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import { defineConfig, devices } from '@playwright/test'
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/**
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* Read environment variables from file.
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* https://github.com/motdotla/dotenv
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*/
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// require('dotenv').config();
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import { E2E_PASSWORD } from './e2e/helpers'
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// e2e 跑的是生产构建 + 真实服务端,使用独立的临时数据目录
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const PORT = 4174
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/**
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* See https://playwright.dev/docs/test-configuration.
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*/
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export default defineConfig({
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testDir: './e2e',
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/* Maximum time one test can run for. */
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timeout: 30 * 1000,
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timeout: 45 * 1000,
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expect: {
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/**
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* Maximum time expect() should wait for the condition to be met.
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* For example in `await expect(locator).toHaveText();`
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*/
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timeout: 5000,
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timeout: 8000,
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},
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fullyParallel: false,
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/* Fail the build on CI if you accidentally left test.only in the source code. */
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forbidOnly: !!process.env.CI,
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/* Retry on CI only */
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retries: process.env.CI ? 2 : 0,
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/* Opt out of parallel tests on CI. */
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workers: process.env.CI ? 1 : undefined,
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/* Reporter to use. See https://playwright.dev/docs/test-reporters */
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reporter: 'html',
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/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
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// 所有用例共用一个服务端和数据目录,串行执行更可靠
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workers: 1,
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reporter: process.env.CI ? 'github' : 'list',
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use: {
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/* Maximum time each action such as `click()` can take. Defaults to 0 (no limit). */
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actionTimeout: 0,
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/* Base URL to use in actions like `await page.goto('/')`. */
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baseURL: process.env.CI ? 'http://localhost:4173' : 'http://localhost:5173',
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/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
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baseURL: `http://localhost:${PORT}`,
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trace: 'on-first-retry',
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/* Only on CI systems run the tests headless */
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headless: !!process.env.CI,
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// 默认跳过加载动画,专门的用例会单独打开
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contextOptions: { reducedMotion: 'reduce' },
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locale: 'zh-CN',
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},
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/* Configure projects for major browsers */
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projects: [
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{
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name: 'chromium',
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use: {
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...devices['Desktop Chrome'],
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},
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use: { ...devices['Desktop Chrome'] },
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},
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{
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name: 'firefox',
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use: {
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...devices['Desktop Firefox'],
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},
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use: { ...devices['Desktop Firefox'] },
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},
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{
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name: 'webkit',
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use: {
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...devices['Desktop Safari'],
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},
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use: { ...devices['Desktop Safari'] },
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},
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/* Test against mobile viewports. */
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// {
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// name: 'Mobile Chrome',
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// use: {
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// ...devices['Pixel 5'],
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// },
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// },
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// {
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// name: 'Mobile Safari',
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// use: {
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// ...devices['iPhone 12'],
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// },
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// },
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/* Test against branded browsers. */
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// {
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// name: 'Microsoft Edge',
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// use: {
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// channel: 'msedge',
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// },
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// },
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// {
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// name: 'Google Chrome',
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// use: {
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// channel: 'chrome',
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// },
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// },
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],
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/* Folder for test artifacts such as screenshots, videos, traces, etc. */
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// outputDir: 'test-results/',
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/* Run your local dev server before starting the tests */
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webServer: {
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/**
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* Use the dev server by default for faster feedback loop.
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* Use the preview server on CI for more realistic testing.
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* Playwright will re-use the local server if there is already a dev-server running.
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*/
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command: process.env.CI ? 'npm run preview' : 'npm run dev',
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port: process.env.CI ? 4173 : 5173,
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reuseExistingServer: !process.env.CI,
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command:
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'node -e "require(\'fs\').rmSync(\'.e2e-data\',{recursive:true,force:true})" && npm run build-only && npm run start',
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url: `http://localhost:${PORT}/healthz`,
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reuseExistingServer: false,
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timeout: 180 * 1000,
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env: {
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PORT: String(PORT),
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DATA_DIR: '.e2e-data',
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BOUNDLESS_PASSWORD: E2E_PASSWORD,
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BOUNDLESS_SECRET: 'e2e-secret',
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},
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},
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})
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